本帖最后由 captaingon 于 2010-8-30 00:57 编辑
Clapper (K127)(Cost 1W.)Whenever you use one of the family growth action spaces (or if you already have used one of these spaces in this round when you play the Clapper), place 1 additional grain on all of your fields that already contains at least 1 grain.
Take the grain from the general supply.
If there is more than one stack of grain on a field, on the Acreage or because of the Scarecrow, you place 1 grain on each of the stacks. [ref]
Is not activated when you use the Wet Nurse, Village Beauty, or Lover.
If you use the Mother of Twins for the same action, you still only get 1 additional grain per field.
In the 5-player game, there is an action space that gives players a choice of actions, including family growth. From round 5 onwards, the Clapper is activated by using this space, even if you choose the other action.
Also place additional wood on the Copse or the Forester, and additional food on the Vineyard.
Using the Clapper does not count as sowing.