robobby 游戏设计相关书籍 游戏创造者指南 The Game Inventor's Guidebook作者 Brian Tinsman平装: 160 页出版社: KrausePublications (二月1日, 2003)ISBN:0873495527http://www.amazon.com/gp/product/0873495527 游戏设计教室:设计,原型制作,游戏测试Game Design Workshop😃esigning, Prototyping, and Playtesting Games作者TracyFullerton, Christopher Swain, Steven Hoffman平装: 480 页出版社: CMPBooks (二月, 2004)ISBN:1578202221http://www.amazon.com/gp/product/1578202221 玩具与游戏创造者手册The Toy and Game Inventor's Handbook作者Richard C.Levy, Ronald O. Weingartner平装: 336 页出版社: AlphaBooks (七月1日, 2003)ISBN:1592570623http://www.amazon.com/gp/product/1592570623 游戏规则:游戏设计的基础Rules of Play : Game Design Fundamentals作者KatieSalen, Eric Zimmerman精装: 688 页出版社: The MITPress (十月1日, 2003)ISBN:0262240459http://www.amazon.com/gp/product/0262240459 游戏设计模式Patterns in Game Design (Game DevelopmentSeries)作者StaffanBjork, Jussi Holopainen平装: 423 页出版社: CharlesRiver Media; 带光盘 (十二月20日, 2004)ISBN:1584503548http://www.amazon.com/gp/product/1584503548 游戏设计的欢乐理论A Theory Of Fun For Game Design作者RalphKoster平装: 256 页出版社😛araglyph Press; 1 edition (十一月6日, 2004)ISBN:1932111972http://www.amazon.com/gp/product/1932111972/002-6515614-8657629?v=glance&n=283155 Pastedfrom <http://archive.bgdf.com/tiki-index.php?page=Game+Design+Books>