今天居然在另外个以复制BGC网站内容为生的网站里找到了这个老帖,BGC的被版主干掉了,居然还有备份的……说明也有好处
复制回来
一共有57张新卡和一张重印卡,也分成1X,2X,3X。其中宝库(卡名)有4张。重印卡为中立策略:革新Innovation
没有多人游戏规则
主要包括
1个高精为主的混合阵营套牌
1个暗精为主的混合阵营套牌
2个首都版
1张双面卡牌列表
卡牌列表:
High Elf/Order Deck 高精秩序阵营套牌
Envoy from Averlorn (x3) 阿维隆特使
Shadow Warrior (x3) 暗影战士
Sword Masters of Hoeth (x3) 荷斯剑圣
High Elf Spearmen (x3) 高精矛兵
Caradryan (x1) 英雄
Initiate of Saphery (x3) 萨菲瑞见习者
Loremaster of Hoeth (x3) 荷斯博学者
Illyriel (x1) 英雄
Dragon Prince (x2) 龙王子
Wake the Dragons (x1) 唤醒巨龙
Defend Tor Aendris (x1) 防御托尔安卓斯
Dragon Mage Wakening (x2) 龙法师觉醒
The Glittering Tower (x2) 闪耀之塔
Shrine of Asuryan (x1) 亚苏安祭坛
Temple of Vaul (x1) 瓦尔神庙
Tear of Isha (x2) 伊莎之泪
Flames of the Pheonix (x2) 凤凰之焰
For Ulthuan! (x1) 为了乌苏安!
Asuryan's Cleansing (x1) 亚苏安的净化
Gift of Life (x2) 生命赠礼
High Elf's Disdain (x2) 高精的鄙视
Slayers of Karak Kadrin (x2) 卡拉克卡德林杀戮者
Mountain Barracks (x1) 高山军营
Lure Them Out (x2) 把他们引出去
Gold Wizard Acolyte (x2) 黄金巫师侍僧
Battle Standard (x1) 战旗
Surrender! (x2) 投降!
Treasure Vaults (x2) 宝库
Ancient Map (x1) 远古地图
Innovation (x1) 革新
Boar Attack (x1) 野猪进攻
Dark Elf/Destruction Deck暗精毁灭阵营套牌
Dark Initiate (x3) 黑暗见习者
Walking Sacrifice (x3) 行走贡品
Harpies (x3) 鹰身女妖
Shades (x3) 阴魂
Cold One Knight (x3)冷蜥骑士
Mortella (x1) 英雄
Dark Sorceress (x2)黑暗女术士
Corsairs of Ghrond (x3) 葛隆德海盗
Lokhir Fellheart (x1) 英雄
Night Raids (x1) 夜袭
Sack Tor Aendris (x1)洗劫托尔安卓斯
Mind Killer (x2) 心灵杀手
Word of Pain (x2) 苦痛之语
Har Ganeth (x2) 哈尔根尼斯
Altar of Khaine (x1) 卡恩祭坛
Lash the Prisoner! (x2) 鞭笞囚徒
Dark Visions (x1) 黑暗视觉
Chillwind (x2) 寒风
Bathe in Blood (x1)血之沐浴
Take Captive! (x1) 挑选战俘
Invoke Khaine's Wrath (x2)召唤卡恩之怒
Wyvern Rider (x2) 双足飞龙骑兵
Scrap Heap (x1) 废铁堆
Foot of Gork (x2) 搞哥之脚
Maledictor of Tzeentch (x2)奸奇摄魂者
Blood Frenzy (x1) 血之狂乱
Tzeentch's Firestorm (x2) 奸奇的火焰风暴
Treasure Vaults (x2) 宝库
Ancient Map (x1) 远古地图
Innovation (x1) 革新
Boar Attack (x1)野猪进攻
#1 Envoy from Averlorn (High Elf Unit) 1-H
1/1. Messenger.
Quest zone only.
阿维隆特使 (高精单位) 费用1 忠诚1
1/1 信使
任务区限定
#2 Shadow Warrior (High Elf Unit) 2-H
1/1. Ranger.
Forced: At the beginning of your turn, each opponent must assign 1 damage to any unit in his battlefield.
暗影战士(高精单位) 费用2 忠诚1
1/1 游侠
强制:你回合开始时,每一个对手必须分配1点伤害到他战场区的任意单位上。
#3 Sword Masters of Hoeth (High Elf Unit) 4-HH
2/3, Warrior. Elite.
Battlefield. Cancel all combat damage assigned to this unit.
荷斯剑圣(高精单位) 费用4 忠诚2
2/3 战士 精英
战场区 抵消分配到此单位的所有战斗伤害。
#4 High Elf Spearman (High Elf Unit) 3-H
2/1. Warrior.
高精矛兵(高精单位)费用3 忠诚1
2/1 战士
#5 Caradryan (Unique High Elf Unit) 4-HH
2/3. Hero.
Limit 1 Hero per zone.
Quest. Forced: At the beginning of your turn, look at the top 3 cards of any player's deck. You may discard up to 1 of these cards. Return the rest to the top of the deck in any order.
卡拉卓延 (唯一高精单位)费用4 忠诚2
2/3 英雄
限定每区域1英雄
任务区 强制:在你回合开始时,检视任意玩家牌库顶上的3张卡牌,你可以最多弃掉其中一张。将其余卡牌以任意顺序放回牌库顶。
#6 Initiate of Saphery (High Elf Unit) 3-H
1/3. Initiate. Mage.
Kingdom. Action: At the beginning of your turn, heal 1 damage from each unit you control.
萨菲瑞见习法师
1/3 新手 法师
王国区 发动:在你回合开始时,为你所有单位各治疗1点伤害。
#7 Loremaster of Hoeth (High Elf Unit) 2-H
1/2. Mage.
Forced: After this unit enters play, each player takes 2 indirect damage. (Players assign their own indirect damage.)
荷斯博学者(高精单位)费用2 忠诚1
1/2 法师
强制:当此单位进场时,每位玩家受到2点间接伤害(玩家自行分配各自的间接伤害)
#8 Illyriel (Unique High Elf Unit) 4-HHH
2/4. Hero. Warrior.
Limit 1 Hero per zone.
Battlefield. Action: At the beginning of your turn, return one target unit to its owner's hand unless its owner pays you two resources.
伊莉瑞尔 (唯一高精单位)费用4 忠诚3
2/4 英雄 战士
限定每区域1英雄
战场区 发动:在你回合开始时,除非一个目标单位的拥有者支付给你2点资源,否则将此单位返回到其拥有者的手中。
#9 Dragon Prince (High Elf Unit) 4-HH
1/4. Warrior.
Forced: After Dragon Prince enters play from your hand, each player chooses up to 2 units in his battlefield. All other units in that zone are sacrificed.
龙王子(高精单位)费用4 忠诚2
1/4 战士
强制:当龙王子从你的手中进场时,每位玩家选择他战场区内最多2个单位。其他战场区的单位被牺牲。
#10 Wake the Dragons (High Elf Quest) 2-H
Quest. While this card has 3 or more resources on it, you may return a High Elf card with cost 3 or higher from your discard pile to your hand at the beginning of your turn.
Quest. Forced: Place 1 resource token on this card at the beginning of your turn if there is a unit questing here.
唤醒巨龙 (高精任务)费用2 忠诚1
任务区,当此卡上有3个或更多资源时,你可以在你回合开始时将你弃牌区中一张费用为3或更高的高精卡返回自己手中。
任务区 强制:当你回合开始时如果你有1个单位在做这个任务,放置1个资源指示物在这张卡上。
#11 Defend Tor Aendris (High Elf Quest) 2-H
Quest. Any unit questing here may defend any zone.
Quest. You may spend resources on this quest to pay for cards and effects.
Quest. Forced: At the end of any turn in which the questing unit defended, place 2 resource tokens on this card.
防御托尔安卓斯(高精任务)费用2 忠诚1
任务区 在其上做任务的单位可以防御任意区域
任务区 你可以用其上的资源来支付卡牌和效果费用
任务区 强制:任意回合中当在其上做任务的单位防御结束时,放置2个资源指示物在这张任务上
#12 Dragon Mage Awakening (High Elf Support) 0-H
0/0. Attachment.
Attach to a target unit.
Attached unit gets +3 hit points.
龙法师觉醒(高精支援) 费用0 忠诚1
0/0 附属
结附到一个目标单位
被结附的单位+3HP
#13 The Glittering Tower (Unique High Elf Support) 2-H
1/0. Building.
Kingdom. Action: Whenever you heal a unit, deal 1 damage to one target enemy unit or one target section of an opponent's capital.
闪耀之塔(唯一高精支援)费用2 忠诚1
1/0 建筑
王国区 发动:任何时候你治疗1个单位时,对1个目标敌方单位或者1个对手首都的目标区造成1点伤害。
#14 Shrine of Asuryan (High Elf Support) 2-H
1/0. Building.
Kingdom. Action: At the beginning of your turn, you may restore one target corrupted unit.
亚苏安祭坛(高精支援)费用2 忠诚1
1/0 建筑
王国区 发动:在你回合开始时,你可以重置一个目标已腐化单位。
#15 Temple of Vaul (High Elf Support) 3-H
3/0. Building.
Forced: At the beginning of your turn, deal 2 damage to your capital (you choose which section(s)).
瓦尔神庙(高精支援)费用3 忠诚1
3/0 建筑
强制:在你回合开始时,对你的首都造成2点伤害(被伤害的区由你选择)
#16 Tear of Isha (High Elf Tactic) 1-H
Spell.
Action: Heal all damage on one target unit.
伊莎之泪(高精策略)费用1 忠诚1
咒法
发动:治疗一个目标单位所有伤害
#17 Flames of the Pheonix (High Elf Tactic) 4-HHH
Spell.
Play during your turn.
Action: Return all units in play to their owner's hands.
凤凰之焰(高精策略)费用4 忠诚3
咒法
在你回合中使用
发动:将场上所有单位返回至其拥有者的手中。
#18 For Ulthuan! (High Elf Tactic) 1-H
Play at the beginning of your battlefield phase.
Action: Your attacking units may attack two enemy zones this turn. (Declare which units are attacking which zone when you declare attackers.)
为了乌苏安!(高精策略)费用1 忠诚1
在你战场阶段开始时使用
发动:本回合你的进攻单位可以进攻2个敌人的区(当你宣布进攻者时,宣布哪个单位进攻哪个区)
#19 Asuryan's Cleansing (High Elf Tactic) 0-HH
Spell.
Action: Cancel and discard target unit or support card being played unless its controller spends all resources in his pool. (If no resources remain, opponent can spend 0 resources to spend "all.")
亚苏安的净化(高精策略)费用0 忠诚2
咒法
发动:除非使用目标单位或支援卡的操控者支付其资源池中所有的资源,否则抵消该卡并将该卡弃掉。(如果没有资源剩下,对手可以支付0资源来支付“所有”)
#20 Gift of Life (High Elf Tactic) 1-HH
Spell.
Action: Return target High Elf unit from your discard pile to your hand.
生命赠礼(高精策略)费用1 忠诚2
咒法
发动:将目标高精单位从你的弃牌堆返回到你手中
#21 High Elf's Disdain (High Elf Tactic) 2-HH
Spell.
Action: Cancel a tactic just played.
高精的蔑视(高精策略)费用2 忠诚2
咒法
发动:抵消一个刚使用的策略
#22 Dark Initiate (Dark Elf Unit) 1-D
1/1. Priest.
This unit does not count its power unless you have at least 2 developments in this zone.
黑暗见习者(暗精单位)费用1 忠诚1
1/1 祭司
除非此区有至少2个发展,否则忽视此单位的锤子数
#23 Walking Sacrifice (Dark Elf Unit) 0-D
0/1. Martyr.
Forced: When this unit leaves play, draw a card.
行进祭品(暗精单位)费用0 忠诚1
0/1 殉难者
强制:当此单位离场时,抓一张牌
#24 Harpies (Dark Elf Unit) 2-DD
1/2. Creature.
Quest. Action: When an opponent draws cards for his quest phase, corrupt this unit to discard 1 card at random from that player's hand if he has 7 or more cards in hand.
鹰身女妖(暗精单位)费用2 忠诚2
1/2 生物
任务区 发动:当一个对手在他的任务阶段抓牌时,如果对手有7张或者更多的手牌,腐化此单位从对手的手牌中随机弃掉一张卡牌。
#25 Shades (Dark Elf Unit) 2-D
1/1. Warrior.
Scout (discard one card at random from an opponent's hand if this unit survives combat).
阴魂(暗精单位)费用2 忠诚1
1/1 战士
斥候(这个单位战斗后存活,随机弃一张对手的手牌)
#26 Cold One Knight (Dark Elf Unit) 3-D
1/3. Warrior.
Toughness 1 (Whenever this unit is assigned damage, cancel 1 of that damage).
冷蜥骑士(暗精单位)费用3 忠诚1
1/3 战士
坚韧1(当此单位被分配伤害时,抵消其中1点伤害)
#27 Mortella (Unique Dark Elf Unit) 3-DDD
1/3. Hero. Sorcerer.
Limit one Hero per zone.
Quest. Action: Corrupt this unit to play a tactic out of an opponent's discard pile, ignoring loyalty costs, as if it were in your hand. Return that card to the bottom of its owner's deck. (Play restrictions must still be observed.)
莫帖拉(唯一暗精单位)费用3 忠诚3
1/3 英雄 术士
限制每区域1英雄
任务区 发动:腐化此单位以从一个对手的弃牌堆里使用一个策略,忽略忠诚费用,如同从你手中使用。将该牌放回其拥有者的牌库底(使用限制仍需遵守)
#28 Dark Sorceress (Dark Elf Unit) 4-DD
2/2. Sorcerer.
Reduce the cost to play this unit by 1 for each corrupted unit controlled by your opponents.
黑暗女术士(暗精单位)费用4 忠诚2
2/2 术士
你的对手每操控一个已腐化的单位,降低此单位的使用费用1点
#29 Corsairs of Ghrond (Dark Elf Unit) 3-D
1/3. Warrior.
Battlefield. Forced: When this unit leaves play, one target unit gets -2 hit points until the end of the turn.
葛隆德的海盗(暗精单位)费用3 忠诚1
1/3 战士
战场区 强制:当此单位离场时,一个目标单位-2HP直到回合结束。
#30 Lokhir Fellheart (Unique Dark Elf Unit) 5-DDDDD
3/4. Hero. Warrior.
Limit one Hero per zone.
Battlefield. Action: At the beginning of your turn, one target unit in any battlefield gets -1 hit points until the end of turn for each development in this zone.
洛克海 暴心(唯一暗精单位)费用5 忠诚5
3/4 英雄 战士
限制1英雄每区域
战场区,发动:在你回合开始时,此区每有一个发展,任意战场区的一个目标单位获得-1HP直到回合结束。
#31 Night Raids (Dark Elf Quest) 2-DD
Quest. While this quest has 3 or more resources tokens on it, each of your units gains one power.
Quest. Forced: Place 1 resource token on this card at the beginning of your turn if there is a unit questing here.
夜袭(暗精任务)费用2 忠诚2
任务区 当这个任务上有3个或更多资源指示物时,你的每个单位获得1个锤子
任务区 强制:当你回合开始时,如果有一个单位在这做任务,放置一个资源指示物在此卡上
#32 Sack Tor Aendris (Dark Elf Quest) 2-D
Quest. Any unit questing here may attack as though it were in your battlefield.
Quest. You may spend resources on this quest to pay for cards and effects.
Quest. Forced: At the end of any turn in which the questing unit participated in an attack, place a resource token on this card.
劫掠托尔安卓斯(暗精任务)费用2 忠诚1
任务区 在这做任务的单位可以视同在战场区那样进攻
任务区 你可以使用在此任务上的资源来支付卡牌和效果费用
任务区 强制:当在这做任务的单位参与一次进攻结束时,放置一个资源指示物在这张卡上
#33 Mind Killer (Dark Elf Support) 0-DD
Attachment. Hex.
Attach to a target unit.
Attached unit loses one power.
心灵杀手(暗精支援)费用0 忠诚2
附属 巫毒
结附到一个目标单位
被结附的单位失去一个锤子
#34 Word of Pain (Dark Elf Support) 2-D
Attachment. Hex.
Attach to a target unit.
Attached unit cannot attack.
苦痛之语(暗精支援)费用2 忠诚1
附属 巫毒
结附到一个目标单位
被结附的单位不能进攻
#35 Har Ganeth (Unique Dark Elf Support) 2-D
1/0. Building.
Kingdom. Action: At the beginning of your turn, return one target unit with less than 2 hit points to its owner's hand.
哈尔根尼斯(唯一暗精支援)费用2 忠诚1
1/0 建筑
王国区 发动:在你回合开始时,将一个HP小于2的目标单位返回到拥有者手中
#36 Altar of Khaine (Dark Elf Support) 4-DD
2/0. Building.
Kingdom. Action: If one of your units would be destroyed, you may pay 1 resource to instead return it to your hand.
卡恩祭坛(暗精支援)费用4 忠诚2
2/0 建筑
王国区 发动:如果你的一个单位将被消灭,你可以支付一点资源以使其回到你手中来替代。
#37 Lash the Prisoner! (Dark Elf Tactic) 0-DDD
Action: Sacrifice a unit. If you do, gain 2 resources.
鞭笞囚徒(暗精策略)费用0 忠诚3
发动:牺牲一个单位,如果你如此做,获得2点资源
#38 Dark Visions (Dark Elf Tactic) 1-DD
Spell.
Play during your turn.
Action: Search the top 5 cards of your deck for a card and put it into your hand. Then shuffle your deck.
黑暗视觉(暗精策略)费用1 忠诚2
咒法
在你回合中使用
发动:检索你牌库顶上5张卡牌,将其一张置入手中,然后重洗你的牌库。
#39 Chillwind (Dark Elf Tactic) 1-D
Spell.
Action: Corrupt one target unit. Then, you may restore one corrupted unit.
寒风(暗精策略)费用1 忠诚1
咒法
发动:腐化一个目标单位,然后,你可以重置一个已腐化单位。
#40 Bathe in Blood (Dark Elf Tactic) 1-D
Action: Choose one target Dark Elf unit. Double that unit's power until the end of the turn. At the end of the turn, sacrifice it.
血之沐浴(暗精策略)费用1 忠诚1
发动:选择一个目标暗精单位,在回合结束前它的锤子数翻一倍。在你回合结束时,牺牲此单位。
#41 Take Captive! (Dark Elf Tactic) 3-DDD
Action: Take control of target attacking unit until the end of the turn. Move it to the attacked zone, declared as a defender.
挑选战俘!(暗精策略)费用3 忠诚3
发动:回合结束前获得一个目标进攻单位的操控权。将其移至被进攻区,并宣告成防御者。
#42 Invoke Khaine's Wrath (Dark Elf Tactic) 3-DD
Spell.
Play at the end of any battlefield phase.
Action: Destroy all units that participated in combat this phase.
召唤卡恩之怒(暗精策略)费用3 忠诚2
咒法
在任意战场阶段结束时使用。
发动:消灭所有在此阶段参与战斗的单位。
#43 Slayers of Karak Kadrin (Dwarf Unit) 2-DD
1/2. Warrior.
Battlefield. Action: Sacrifice this unit to destroy one target attacking unit.
卡拉克卡德林杀戮者(矮人单位)费用2 忠诚2
1/2 战士
战场区 发动:牺牲此单位以消灭一个目标进攻单位。
#44 Mountain Barracks (Dwarf Support) 2-D
1/0. Building.
Your Dwarf units in this zone gain Toughness 1 (whenever this unit is assigned damage, cancel 1 of that damage.)
高山军营(矮人支援)费用2 忠诚1
1/0 建筑
本区中你的矮人单位获得坚韧1(当此单位被分配伤害时,抵消其中1点伤害)
#45 Lure Them Out (Dwarf Tactic) 1-DD
Action: Choose two target units, each in a different battlefield. Each target uni counts its power and deals that amount of damage to the other.
把他们引出来(矮人策略)费用1 忠诚2
发动:选择处于不同战场区的两个目标单位。每个目标单位计算它的锤子数并对另一个造成数量相当的伤害。
#46 Gold Wizard Acolyte (Empire Unit) 2-EE
1/2. Mage.
Battlefield. Action: When you declare this unit as an attacker, one target unit cannot defend against this attack.
黄金巫师侍僧(帝国单位)费用2 忠诚2
1/2 法师
战场区 发动:当你将此单位宣布为进攻者时,一个目标单位在这次进攻中不能防守。
#47 Battle Standard (Empire Support) 0-E
Attachment.
Attach to a unit you control.
Action: At the beginning of your battlefield phase, you may move this unit to a different zone.
战旗(帝国支援)费用0 忠诚1
附属
结附到一个你操控的目标单位
发动:在你战场阶段开始时,你可以将此单位移动到另一个区
#48 Surrender! (Empire Tactic) 1-EE
Action: Return target defending unit to its owner's hand.
投降!(帝国策略)费用1 忠诚2
发动:将一个目标防御者单位返回到其拥有者手中
#49 Wyvern Rider (Orc Unit) 3-O
1/3. Calvary.
Battlefield. This unit gains one power if you have no developments in this zone.
双足飞龙骑兵(兽人单位)费用3 忠诚1
1/3 骑兵
战场区 如果你在此区没有发展,那这个单位获得1个锤子
#50 Scrap Heap (Orc Support) 1-OO
0/0. Siege.
Orc units in this zone get +1 hit points.
废铁堆(兽人支援)费用1 忠诚2
0/0 攻城器械
此区中的兽人单位获得+1HP
#51 Foot of Gork (Orc Tactic) 2-OOO
Play during your turn.
Action: Destroy one target unit with printed cost 2 or lower.
搞哥之脚(兽人策略)费用2 忠诚3
在你的回合中使用
发动:消灭印刷费用为2或者更低的一个目标单位。
#52 Maledictor of Tzeentch (Chaos Unit) 4-CC
2/3. Mage.
Forced: At the beginning of your turn, this unit and one other target unit each take 1 damage.
奸奇摄魂者(混沌单位)费用4 忠诚2
2/3 法师
强制:当你回合开始时,这个单位和另外一个目标单位各受到1点伤害。
#53 Blood Frenzy (Chaos Support) 1-CCC
Attachment.
Attach to a target unit in your battlefield.
Attached unit gains one power for each resource token on this card.
Forced: Each time an opponent's unit enters a discard pile from play, put a resource token on this attachment.
血之狂乱(混沌支援)费用1 忠诚3
附属
结附到一个你战场区的目标单位
被结附单位其上每有1个资源指示物,便获得1个锤子
强制:每当一个对手的单位从场上进入弃牌堆时,放置一个资源指示物在这个附属上。
#54 Tzeentch's Firestorm (Chaos Tactic) 4-CC
Spell.
Action: Deal 2 damage to 2 different target units.
奸奇的火焰风暴(混沌策略)费用4 忠诚2
咒法
发动:对两个不同的目标单位各造成2点伤害
#55 Treasure Vaults (Neutral Support) 3
1/0. Building.
Kingdom. While you have 3 or more developments in this zone, each Building support card in this zone gains a power.
宝库(中立支援) 费用3
1/0 建筑
王国区 当你在此区有3个或者更多发展时,在此区的所有建筑支援卡获得1个锤子
#56 Ancient Map (Neutral Tactic) 1
Action: Search your deck for a quest card, reveal it to each player, and add it to your hand. Then, shuffle your deck.
远古地图(中立策略)费用1
发动:在你的牌库中检索一张任务卡,将其展示给所有玩家,并将其放入手牌中。然后,重洗你的牌库
#57 Innovation (Neutral Tactic) 0
Action: Gain 1 resource for each development in your kingdom.
革新(中立策略)费用0
发动:你王国区每有一个发展便获得1点资源。
#58 Boar Attack (Neutral Tactic) 3
Action: Choose an opponent. That opponent must either deal 3 damage to an undeveloped section of his capital, or sacrifice a unit or support card in any developed zone.
野猪进攻(中立策略)费用3
发动:选择一个对手。这个对手必须选择,对他首都一个未发展的区域造成3点伤害,或者在任意已发展区牺牲一个单位或支援卡。