注:英文规则有些拗口,而且记分方面也有些特别,所以我翻译的也有些拗口。此外,自己只玩过一次,所以如果有问题,敬请指出。
Kahuna
A tactical game of South Sea magic
for 2 players aged 10 years and up
一个关于施展魔法的两人对战游戏,适合10岁以上游戏
Overview
Two priests, wielders of Kahuna magic, compete to learn who is the more powerful. They have selected a small group of 12 uninhabited islands and will use their magical powers to build bridges linking the islands. Each bridge gives a priest some control over the forces of the islands. When a priest has built enough bridges linking an island, he claims control over the island and its vast powers. As the magics and the control of islands shifts, the gods track the contest, declaring, in the end, who is the most powerful.
总述
两位牧师,拥有Kahuna魔力,对抗来了解谁更的能力更强。他们选择了12个无人居住的小岛并使用神力来架桥连接这些岛屿。每架一座桥,都会给牧师一些控制岛屿的能力。当一位牧师在岛上架起足够多的桥时,他可以宣布对这个岛屿的控制,并表明他的力量。随着魔法的施展和岛屿的控制,诸神会随之记录下来,并在最后宣布谁更有能力。
Goal
The gods watch for three rounds, keeping track of who controls the islands. The sum of these scores are tallied to determine which priest is the winner.
目标
游戏分为三轮,每轮都要记录谁控制的岛屿总数,并记分。这些分数的总和将会决定哪个牧师是胜者。
Contents
1 game board with 12 islands connected by dotted lines representing possible bridges
50 Kahuna magic bridges, 25 each in black and white
20 Kahuna stones, 10 each in black and white
24 cards, 2 for each island
配件
1块游戏板,上有12个岛屿,岛屿之间由线连接,表示可能架桥的地方
50座Kahuna神桥,黑白2色各25座
20个Kahuna石头,黑白2色各10个
24张卡牌,每个岛屿的名字出现在2张卡上
Preparation
Place the board on a table between the two players. Each player takes 25 bridges and 10 stones of one color.
One player is chosen as dealer. The dealer shuffles the 24 island cards and deals 3 to each player face down; these are their starting hands. Each card bears the name of one of the 12 islands and shows the island in red on a small map of the archipeligo. The dealer then turns 3 cards face up next to the board and places the remaining cards in a stack up-side-down next to the board.
The non-dealer is the starting player and moves first. Afterwards, the players alternate turns throughout the three rounds.
准备阶段
- 在两位玩家面前放置游戏板。每位玩家各拿25座桥和10块自己颜色的石头。
- 1位玩家同时做洗牌的工作。把24张牌洗匀并给2位玩家各发3张暗牌,这些作为手牌。这些牌上面有这12个岛屿之一的名字,并在小图中用红点表示此岛屿在游戏板上的位置。此玩家随后翻开3张明牌在游戏板旁边,并把剩余的卡牌面朝下放置一堆。
- 不洗牌的玩家则是首先行动一方。随后,双方轮流行动。
Playing the game
During a turn a player may play from 0-5 island cards. After playing all the island cards desired, the player draws one card to add to his hand. A player may never have more than 5 cards in his hand.
游戏的进行
两名玩家轮流执行自己的回合,玩家在自己的回合可以做2个动作
- 打出1-5张岛屿牌或者不打牌,弃任意张牌,或者不打牌也不弃牌。
- 接着,玩家从牌堆里摸出一张补充到手中。玩家手牌数量永远不能超过5张。
Playing island cards
- When a player plays a single card, he places it face- up on the table and then places a bridge on one of the available dotted connecting lines between the island on the card and one of its neighbors.
- If the player wants to play several cards, they are played and bridges placed one at a time.
(exception: removal of opponent's bridge)
- All cards played are placed in a face-up discard pile.
- Instead of playing card(s), a player may discard one or more cards secretly under the discard pile.
- A player may choose to play no cards in a turn.
打出岛屿牌
- 当玩家打出1张岛屿牌时,他把其面朝上放在桌上,并选择此岛屿和邻近的任意岛屿之间空的桥位置上架一座桥。
- 当玩家打出2张或更多牌时,必须一张张打出,并依次架桥。
- 玩家也可以同时打出2张牌,上面的岛屿必须是相邻的,表示要去除对方的一座桥
- 所有打出的卡必须面朝上放在弃牌堆
- 玩家可以在自己回合选择不打任何牌。
- 因为打出岛屿牌可能会获得某些岛屿的控制权,如下所述。
弃牌
如果选择不打牌,玩家可以丢弃一张或更多的牌在弃牌堆里,但必须面朝下放在最下面。
Control of an island: Kahuna stone placement
- When a player has bridges on more than half of the connecting lines from an island, he controls that island and may place one of his Kahuna stones on the island. Note: the cards indicate the number of connecting lines under the island name.
- When a player gains control of an island, he removes any bridges on that island belonging to his opponent. If such a removal causes the loss of control on a neighboring island, the Kahuna stone on the effected island is also removed. Bridges and stones thus removed are returned to the player who owns them.
控制岛屿:放置Kahuna石头
当一个岛屿的半数以上的连接线被某位玩家架桥之后,此玩家获得岛屿的控制权,并放置一颗自己的Kahuna石头在此岛屿上。
注意:某个岛屿的连接线数量在此岛屿的卡牌上有标识。
当一位玩家获得一个岛屿控制权后,他把所有此岛屿上的对手的桥拿走还给对手。如果因此而导致对手在邻近岛屿的控制权丧失,邻近岛屿的对手的Kahuna石头也要被拿走还给对手。
Removal of opponent's bridge
A player may play a pair of island cards to remove an opponent's bridge between two islands. The two cards must name only the two islands connected by the bridge to be removed. For example, the bridge connecting HUNA and ELAI can be removed only by playing one of the three following pairs of cards: "HUNA - ELAI ", "HUNA - HUNA " or "ELAI - ELAI ". The bridge is returned to the owning player.
The player could then play a card from either island (in the example above: HUNA or ELAI) to place his bridge between the two islands.
See also the detailed example on page 5 of the rules.
移除对手的桥
一个玩家可以打出两张卡来移除对手连接某两个岛屿的一座桥。这两张卡上必须是标明这两个岛屿名字的一个或者两个。比如:连接Huna和Elai的桥就只能通过打出下列三组牌的一组来移除,"HUNA - ELAI ", "HUNA - HUNA " or "ELAI - ELAI "。桥也回到所有者手上。
之后此玩家可以继续打出有这两个岛屿名字的一张牌(如此例子中的Huna和Elai)来架桥。
Drawing an island card
After a player has played all cards he desires, which could be none, he may add one card to his hand, taking either one of the three face-up cards or the top card from the face-down stack. When one of the three face-up cards is taken, it is replaced by the top card from the face-down stack. However, if a player chooses not to take a card, his opponent must take a card on his next turn.
If a player has five cards in his hand and chooses to take a card, he must first discard one or more cards.
A player's turn ends when he takes a card or indicates he has choosen not to take a card.
摸牌补充
在一个玩家打出0-5张牌或者弃牌之后,他可以选择从3张明牌里选一张,或者从摸牌堆的最上面摸张牌。如果他选择前者从明牌里补牌,那么就必须把摸牌堆的最上面牌拿出补充为明牌。但是,如果一个玩家选择不摸牌补充,他的对手下回合必须补张牌。
如果一个玩家手牌已经达到5张,还希望摸牌补充,他必须先扔弃1张或者更多的牌。
在玩家摸牌补充或者表示不摸牌之后他的回合结束。
Scoring between the rounds
When the last card is taken (from the face-down stack and the three face-up cards) in the first and second rounds, the players count the number of islands they control (the number that have Kahuna stones). If the players control the same number of islands, no points are scored.
After the first round, the player with the most islands scores 1 point.
After the second round, the player with the most islands scores 2 points.
Note the scores on a piece of paper.
After scoring, shuffle the discard pile, draw three cards and place them face-up next to the board, and place the remaining cards face-down on the table. Bridges, Kahuna stones, and cards in the playersԠhands remain for the next round. Play continues with the player who was next to play when the last card was taken.
每轮结束后的分数结算
在第一轮和第二轮时,(摸牌堆和三张明牌)里面的牌全部摸完时,本轮宣告结束。玩家根据控制的岛屿数量结算分数(上有相应的Kahuna石头)。
第一轮结算时,拥有最多岛屿的玩家获得1分。
第二轮结算时,拥有最多岛屿的玩家获得2分。
如果玩家控制的岛屿数量相同,都没有分数。
在纸上记录分数。
在结算分数后,把弃牌堆洗匀,取出三张作为明牌,剩余牌作为补牌堆。板上的桥,石头,手上的桥,石头和牌不动。上轮最后一个摸牌的玩家此轮后行。
Final scoring and game end
When the last card from the face-down deck is taken at the end of the third round and the last of the face up cards has been taken, each player takes one additional turn (without taking cards). After those two turns, the islands are scored for the third and final time. This time the player with the most islands is awarded the difference in points.
These points are added to those previously earned. The player with the most total points from the three rounds is the winner. If there is a tie, the player who scored most in the third round is the winner. If there is still a tie, the player with the most bridges at the end is the winner. If that does not resolve the tie, declare the game a draw and play another.
游戏结束和最后记分
当摸牌堆的最后一张牌被摸完,同时3张名牌也被摸完的时候,每个玩家必须再各行动一次(但不摸牌补充)。在各自行动完之后,第三轮,也就是最后统计一次分数。这次拥有最多岛屿的玩家获得分数,而这分数是最后两个玩家的岛屿数量之差。
将3轮的分数相加之后,分数最多的则是胜者。如果双方分数打平,在第三轮获得分数的玩家取胜。如果再打平,则在第三轮之后拥有最多桥的玩家取胜。如果还是打平,则本局为平局。
Premature ending
The game ends prematurely, if a player in the second or third round has no bridges on the board. In this situation, the other player is declared the winner.
游戏的提前结束
游戏可能会提前结束,条件是一个玩家在第二轮或者第三轮时在版图上某一时刻没有一座桥。如果这样,对手将获胜。
Example, the following example shows how within two turns, the control of the islands can change:
White's turn:
1) White plays BARI and places a bridge between BARI and DUDA, achieving the majority on BARI and places a white Kahuna stone on BARI. White then removes the black bridge between BARI and ALOA. Thus, black loses the majority on ALOA and removes the black Kahuna stone from ALOA.
2) Next white plays ALOA and places a bridge between ALOA and BARI. Thus, white now has the majority on ALOA and places a white Kahuna stone on ALOA. White now removes the black bridge between ALOA and HUNA, causing black to lose control on HUNA. Black must remove the black Kahuna stone from HUNA.
Black's turn:
1) Black plays two HUNA cards and removes the white bridge between HUNA and ELAI.
2) Then black plays ELAI and places a bridge between HUNA and ELAI and now has the majority on both HUNA and ELAI. Black places black Kahuna stones on HUNA and ELAI. White removes its bridges between HUNA and DUDA, DUDA and ELAI, and ELAI and BARI. Additionally, white removes its Kahuna stone from DUDA, having lost majority on that island.
Variants
Players wanting to play the game with fewer raid-like elements of surprise and more long-term planning should play with the following rule modifications:
A player may only place a bridge on a free dotted line between two islands, if neither of these two islands are controlled by the other player (Kahuna stone in place).
When a player removes an opponent's bridge by playing a pair of island cards, he may place his own bridge on the freed dotted line without needing to play an additional card. He may do so, however, only if neither of the two islands is still controlled by the other player.
规则变体
如果希望体验较少的运气,而更专注于长期的规划,那么建议玩家按下列方式来玩:
玩家只能在两个对方都没有控制的岛屿之间架桥。
如果一个玩家在放置了一对岛屿卡之后去除了一个玩家的桥,那么他可以直接在此处放置自己的桥(而不需要再打一张额外的牌)。但是,前提也是这桥所在的两个岛屿都没有被对方控制。
Playing with handicaps
If an experienced player plays with a beginner or it appears that the players have different strengths, the players may want to handicap the stronger player, making the game more challenging for both players. After the cards have been dealt and the three cards placed face-up, the weaker player may place one, two or three bridges of his color depending upon the level of handicap chosen by the players.
如果对手实力较差
如果两人之间实力有差距,可以对有经验的玩家进行限制,以此来使游戏更平衡。在卡牌洗牌并放置3张明牌之后,较弱的玩家可以先在版图上放置1-3座自己颜色的桥。
The Author
GYnter Cornett, born in 1960 in Flensburg, lives in Berlin. He has worked as a truck driver, garden worker, and game retailer. He is active as a game critic and in the field of multimedia. In his spare time he is interested in kayaking, the internet and his small company: Bambus Spielverlag.
关于作者
Gynter Cornett,生于Flensburg,出生时间为1960年。他做过卡车司机,园丁和游戏零售商。他活跃于游戏评论圈和媒体行业。在空闲时间他喜欢爱斯基摩划子,互联网和他自己的小公司:Bambus Spielverlag。