原作者:Gregory Curtis(Tekkor)
翻译:kingfra
链接:http://www.boardgamegeek.com/thread/368253
Hello everyone. I have been a member on the site for quite a while. Ihave posted several play session reports for various games but never areview. So I decided it was about time to post one. I have sincegetting into this hobby full speed about a year ago or so...boughtabout 15 games based off information learned from this site.
大家好我来这儿时间也不短了,写过一些游戏的流程介绍,还没写过全评测性质的文章。是时候写一篇啦
大约一年前我开始加入桌游爱好者的行列,买了大约15个游戏,都是参考了这个BBS的信息。
So...myfirst review is for the game that as of recently has my family playingthe most including my wife which is a total non-gamer. So...on with myreview...
嗯…我想写的第一个游戏,也是最近我在家最常玩的游戏,连不会玩游戏的老婆都很爱玩,这个游戏是什么呢?往下看吧~
Overview:
Stone Age isresource/worker management game with a Victory Point (VP) win conditionplay mechanic. 2-4 players start with a small tribe of 5 workers (afromeeples). You are able to place these workers on various areasincluding several resource types (wood, clay, stone and gold) and also"special" spaces which allow you to do specific actions like aquire anadditional meeple, increase your incoming food input and gain a tool(used to add extra dice pips to your rolls).
概述:
石器时代是一个经营资源、工人的游戏,以获得最高分数为胜利。24名玩家从一个只有5个人(爆炸卷发头的小人)的小部落开始,通过把他们放置在资源(包括木头、砖、石头和金子)或者特殊区域来进行发展。小人放置在这些特殊区域可以产生一些特殊效果,譬如增加一个小人、提高你的粮食产量、获得一个工具(用来加你骰出的骰点)。
You also have theoption to place meeples on various places that help to produce VP's.You can get them in 2 ways. One by placing meeples on various "cards"that represent traders coming to your shores. These cards get you VP'sthat are scored at the end of the game based on multiple conditions.
你也可以选择把小人放在能够得分的地方。取得分数有两种途径,一种是占卡,卡代表着驾着小船来到你海岸的商人,这些卡在游戏结算的时候按照各自不同的方式算分。
You can also pay for "Huts" to add to your village. These will add VP's immedieatly.
另一种是盖房子,你花掉房子所需的资源,在你的村庄里盖起一个小屋,房子的分数会立刻加在你的得分上。
Youcontinue to place workers, roll dice for resources (you roll the numberof dice equal to the number of workers you commit to a certain area andthen add tools to increase your roll totals) and build huts and aquiretrader cards until either you run out of Trader cards or one of the"Hut" stacks is empty.
放工人、掷骰子(有几个小人,就扔几个骰子,然后可以选择把工具点数加到骰点上)、盖房子、抢商人卡,如此往复,直到商人卡不够补到4张或者任意一摞房子被盖完,游戏结束。

Picture from TomeTube
Components: 




Thecomponents on this game are exceptional. The board is very attractiveand well done. Very sturdy and attractive. The afro meeples are cool aswell. Nice artwork on cards and all the other components. The rulebookis also well done and covers most all issues. Heck you even get aleather dice cup!!
配件:
这个游戏的配件做的非常漂亮,游戏面板做的很好很诱人,并且很硬很结实,小人的爆炸头设计也很酷很新颖,卡牌和其他的配件都画的很帅很精美,规则书很好很全面。你还能得到一个皮制的骰盅!太爽啦!
Mechanics: 




Thegame has some very cool mechanics built within it. The way you havecontrol over some of the luck involved with the dice rolling is nice.You dont like leaving your chances to only rolling 2 dice? Then getsome tools (to enhance your roll totals) or commit more workers to thetask you need.
机制:
这个游戏有一些很酷很独特的机制,譬如控制随机性的方式。你不喜欢押宝在几个骰子上?去获得几个工具加骰点吧或者你也可以人海战术,多放几个人在那里。
There are some cool combinations you can work outas well once you play the game a bit. Going for a "Tool" strategy withsome huts? Going for a "Baby" strategy with Shamen trader cards etc?Going for a "Food Mogul" strategy? There are different things you cantry to play around with. The game plays pretty fast and the downtime isnot bad at all. The placement rotation of workers keep people activeand everything resolves quickly once you have a few games under yourbelt.
玩一段时间以后,你会发现游戏里还有一些奇妙的组合。选择工具路线+房子?还是不停生娃+萨满商人卡?还是产粮的大地主?有很多路线可以尝试。同时,游戏的进度比较快,垃圾时间也不多,大家轮流放人的过程使得每个人都不闲着,并且如果你玩过几个BG,清算过程也将不费什么时间。
The Mechanics only lose 1 star with me for the fact thatafter you play a significant number of games (say 20+)... there aresomewhat limited strategies. Yeah there is maybe 5-6 legit ways you cansorta focus on to put up good points. But thats about it.
机制上我给评4星的原因是当你多玩过几局(大概20+吧)之后,会发现路线可能就那么几种。大概有56种路线吧。
Fun Factor: 




Ok...Icould be a bit jaded on this one. Normally it is me and my son playingour boardgames together. We have tried to get my wife involved and shehas played Carcassonne a few times. But thats about it. This is thefirst game she actually ASKS to play. We have probably played about 10games with her and she has probably won 3-4 of those!
欢乐要素:
好吧,我可能玩的有些腻了。我一般和我儿子玩,我们曾忽悠我老婆参加,她玩过几局卡卡颂。没想到她很爱玩,这是第一个她主动叫我们玩的游戏。我们大概一起玩了10局,她赢了34次。
The gameis fun trying to see what other people are doing and then balanceaccomplishing your goals while sometimes hopping on that spot you knowsomeone else wants or needs.
这个游戏的乐趣在于随时注意别人的行动然后调整你的行动策略去占别人想占的地方。
With the high production values, easy learning and fun mechanics the game just works.
总之呢,这个游戏是个高质量、容易学、有乐趣的好游戏。
Overall: 




StoneAge is just a really great "Light" strategy game. If your looking for agame to perhaps get your significant other to try this could work. Myson and I have Agricola and enjoy it quite a bit as well but wouldnever be able to get my wife to play it.
总体:
石器时代是一个很棒的“轻度”策略游戏。如果你在寻找一个可以找到很多人玩的游戏,那就是它了。农场主我和我儿子也经常玩,但总也忽悠不了我老婆也玩。
Ive seen some peoplerefer to this game as Agricola Lite. In some ways I can see that. Ithas a similar theme in some ways with the gathering of resources,feeding your people etc. But Agricola has much more involved mechanicsand has you focus on multiple paths rather then on just a couple....orone...like Stone Age can.
我看到过一些人说这个游戏是农场主轻口味版,某种程度上我同意这种说法,它们的主题有些相似之处,都收集资源、喂养人口等等…但是农场主有多得多的复杂机制,让你不得不考虑很多种路线而不是像石器一样只考虑一两个。
Again...we love this game. Of the 15 games I have this one has gotten the most plays over the last month (about 20-30 games).
我们超喜欢这个游戏!嗯,又一遍。就说上个月吧,我所有的15个游戏里,这个游戏玩的最多(大约玩了2030局)
Purchase or Play Friends Copy Recommendation: Purchase! 

Picture from Richardsgamepack