参考文章
/thread-77026-1-1.html
以下是来自参加GenCon的美国玩家对星战LCG游戏体验的大致翻译,或多或少给国内卡牌玩家对这个游戏的规则和设计提供一个简单的介绍:
备注:翻译水品有限,请多指教!!😉


http://www.cardgamedb.com/forums/index.php?app=core&module=attach§ion=attach&attach_rel_module=post&attach_id=170[/img]
Star Wars LCG Game Images and Play Overview 星战LCG游戏的图片和游戏展望
Aug 06 2011 05:14 AM | Darksbane in Articles
摘自: cardgamebd.com
http://www.cardgamedb.com/index.php/index.html/_/articles/star-wars-lcg-game-images-and-play-overview-r50
Disclaimer for FFG - All images, card abilities and gameplay are subject to change and may not be final!
游戏卡牌和设计并非最终版本
So I got to play the Star Wars LCG at Gencon today and I quite liked it, perhaps even more than Lord of the Rings.
今天我在GenCon游戏展上试玩了星战LCG,感觉不错,比魔戒LCG更带劲的说。
Two demo decks were available (Military and Rogue). The game starts off drawing a hand of 7 cards. You then may play 7 cost worth of cards out to one of 4 zones.
展会上提供两种演示套牌(Military [这个不甚清楚] 和Rogue 侠盗中队)。游戏上手摸7张卡牌。然后可以打出总共7费的卡牌,这些卡牌可以放置在四个区域(zone)的任何一个区域里。
The space zone holds your ships, ships are also the cards which produce resources, defend against imperial space attacks, and attack the encounters ships. You must protect against the space attacks because 10 damage to your base and you are out of the game.
太空区域放置你的太空舰队,这些舰队就是卡牌,并且可以生产资源,可以防御帝国的攻击,以及攻击遭遇到的其他太空飞船。你必须防御来自太空的进攻,因为你的基地受到10点伤害的时候,你就挂了。(游戏出局)
The Reserve zone has cards which are generally support in nature the most frequent ones you play will draw you extra cards.
储备区域的卡牌通常有让玩家多抽卡牌的作用。
The Mission zone holds the characters which go on the mission to try to get progress tokens to advance to the next stage.
任务区域可以放置角色卡牌,放在那里的人物卡牌去执行任务试图得到进程指示物,从而进行一些升级。
The Combat zone holds your attackers which you use to attack the encounter deck's characters.
战斗区域是放置你的战斗单位卡牌的地方。这些卡牌是用来和遭遇牌组的角色进行激烈战斗的。
Once you have played your cards you draw back up to 7 and begin with the first phase Draw. You draw 1 card off the top of your deck and may exhaust any cards at this time in your Reserve zone which allow you to draw extra.
游戏的第一个阶段,抽取卡牌阶段,补充到7张手牌。在你的储备区域的卡牌,可以让你抽取额外的卡牌,这个阶段,你可以exhaust(消耗)任何卡牌。
Phase 2 is Mobolize. You play your cards from your hand during this phase and my place one development under your base. Each development under your base allows it to generate that many resources. In addition you can exhaust your ships to produce more resources.
第二个阶段是移动阶段。这个阶段玩家可以打出手牌,可以放置一个设施(Development)到你的基地上。每一个设施可以产生资源。此外消耗你的太空飞船,可以产生更多的资源。
Next is the Encounter phase. Each player reveals 2 cards off of the top of the encounter deck and adds them to the appropriate area resolving any when revealed effects as they come up. The Flashpoint keyword on some encounter cards making it so you can't discuss this with your partner can make this phase very tricky.
第三个阶段就是遭遇阶段。每一个玩家分别从遭遇牌库顶部拿取两张遭遇卡牌,把他们放置在合适的区域,并解决这些遭遇卡牌随之而来的效果。某些遭遇卡牌上标有关键词(flashpoint 闪点),这就意味着抽到此卡牌的玩家不能和其他玩家交流的情况下,解决遭遇卡牌上的效果。这个关键词会使这个阶段比较棘手纠结一点。
Phase 4 is the strategy phase where a random Imperial strategy card is revealed. This card leads to phase 5 the Conflict phase, and also can allow the Imperial space fleet to attack at times.
第四个阶段是战略阶段。在这个阶段要展示一张随机的帝国战略卡牌。这张卡牌将导致第五阶段,冲突阶段的发生。在冲突阶段,帝国舰队会再次进行攻击哦。
The Conflict phase is where most of your combat happens, each strategy card will tell you the attacks and the order they are to be made in. Imperial characters are broken up into 3 groups. The names of the groups escape me but the first conflict is always the imperials attacking one of the rebel zones. The Players defend as a group and must assign the damage the imperials deal as they see fit. The next conflict is rebels attacking the zone of their choice. Once that attack is done the Imperials get another attack and finally the rebels get the chance to go on a mission as the last conflict, being opposed by one of the imperial groups.
第五阶段冲突阶段,玩家的大多数战争就是在这个阶段发生的,每一张帝国策略卡会告诉你帝国的攻击和进行的行动指令。帝国角色分成三组,具体组的名称我忘了,但是总是帝国军队首先攻击反叛军的一个区域。玩家们组成一个团队来进行防御,并分配帝国军队对玩家卡牌造成的伤害。接下来由反叛军选择对帝国的区域发动进攻。然后帝国军队再次进行攻击。这次攻击后,玩家们去执行任务。(具体细节可以参考/thread-77026-1-1.html)
DEMO卡牌的插图设计可以参看原英文网址,我就不引用了。这些资料提供给卡牌玩家作为参考。