本帖最后由 heimdall 于 2011-12-19 20:13 编辑
因为没有买中文版的游戏,所以无法对照,于是我给你找来了英文原版,顺带给你翻译一下
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英文版规则书(第三版)2009年版,第16页,Leader Evade,第三段
When a leader is alone in a hex (unattached), and is attacked by
Ranged Combat or Close Combat, the unit attacking the leader
determines the normal number of battle dice to roll. To score a
hit and eliminate the leader, you need to roll one leader symbol.
If the leader is not eliminated, he must evade. The attacking unit
may not make a Momentum Advance after Close Combat against
an unattached leader, whether the leader is eliminated or not.
当一个指挥官单独在一个格子内(没有结附),并且受到了远程攻击或近身攻击时,
攻击指挥官的部队投掷的骰子数量与普通战斗一样。
为了成功命中,并且消灭指挥官,你需要投掷出一个指挥官符号。
如果这名指挥官没有被消灭,那么他必须进行回避。
进攻方的部队使用近身攻击来对抗一名未结附的指挥官之后,不得进行趁胜追击,无论这名指挥官是否被消灭。
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英文版规则书(第三版)2009年版,第18页,Leader Alone in a Hex,整段
Leader Alone in a Hex: When an unattached leader is alone in
a hex and is attacked by Ranged Combat or Close Combat, the
attacking unit rolls its normal number of battle dice. To score
a hit on the leader, you need to roll one leader symbol. If the
leader is not hit, he must Evade 1, 2 or, 3 hexes back towards his
own side of the battlefield (see Special Actions Leader Evade).
A lone leader who Evades or moves into a Marsh hex must roll
one die. If a leader symbol is rolled, the leader is removed and
the opposing player gains a Victory Banner block. On any other
result, an Evading leader may stop or continue the Evade, and a
moving leader must stop.
Flags rolled against a leader when alone in a hex, have no effect.
A unit attacking a lone leader in Close Combat may not Momentum
Advance into the vacated hex after the leader is eliminated
or Evades out of the hex.
指挥官单独在一个格子里:当一个未结附的指挥官单独处于一个格子内,并且受到了远程攻击或近身攻击,那么攻击方部队投掷正常战斗时的骰子数量。为了成功命中这名指挥官,你需要投掷出一个指挥官符号。如果这名指挥官没有被命中,那么她需要在向后回避1,2,或3格,向着她自己那面战场方向(详见Special Actions Leader Evade)。
一名单独的指挥官回避或移动进入一个沼泽地形的格子内时,必须投掷一个骰子。如果投掷出了指挥官符号,那么这名指挥官将被移除游戏,并且你的对手玩家获得一个胜利指示物木块。如果投掷出了其他结果,那么回避中的指挥官可以停止回避或继续回避,而正在移动中的指挥官则必须停止移动。
当一名指挥官单独在一个格子内的时候,投掷出旗帜符号不会产生效果。
使用近身攻击来进攻一个单独指挥官的部队,在指挥官被消灭或回避出这个格子后,不能使用乘胜追击来进入这个腾出来的格子内。