本帖最后由 cchopman 于 2013-3-5 18:37 编辑
有关任务"暗黑穹殿"当中游泳的官方阐明问: 在"暗黑穹殿"当中, 如果有一只怪物站在「溪流」板块中最接近「河边」的一个水域地形格子上时, 请问英雄可以游泳到「溪流」板块中最接近的合适格子上吗?如果可以的话, 那么当邪恶领主把「溪流」板块中4个水域地形格子都占满时, 又会出现什么情况呢?答: 官方设计师Justin Kemppainen回复:如果有东西阻碍了水域格子时, 你只要依循一般规则来将模型放到最接近的空置格子上即可...也就是不管怪物如果阻碍水域格子时, 都可以将英雄放在最接近的合适格子上.If something is blocking it, you follow normal rules of placing the figure in the closest empty space.There is no way the OL can block heroes from swimming to the stream since they will always place themselves the closest available space.
花费「集气发功」的官方阐明官方设计师Adam Sadler回复:问: 你能否在远距攻击"没命中"时, 花费「集气发功」来复原疲惫或激发其它能力吗?答: 如果"没命中"是所谓的没能掷出足够射程距离的话, 那么你是能够花费「集气发功」的.Q: Can you spend surges on a ranged "miss" to recover fatigue or activate other abilities? A: If this is referring to not rolling enough range, then yes you can spend the surge.问: 你能够在近身攻击"没命中"时(心比盾少), 花费「集气发功」来复原疲惫或激发其它能力吗?答: 能的. 如果你没有在攻击造成伤害时, 你还是能够花费「集气发功」的. 没能造成伤害不被视为"没命中".Q: Can you spend surges on a melee "miss" (fewer hearts than shields) to recover fatigue or activate other abilities? A: Yes, can spend the surges if you do not deal damage on the attack. Not dealing damage is not considered a miss.