本帖最后由 kevinsirius 于 2013-12-26 20:45 编辑
前面一點小廢話....
本來有點懶惰不太想發文XD
不過聽腳趾哥說內地上這免費的微桌遊網站還得翻牆聽起來就挺辛苦的
有牆請翻http://www.goodlittlegames.co.uk/
所以我就打算這幾天
找點時間把目前有的11款遊戲慢慢上傳上來了
這11款遊都是由英國的【Good Little Games】網站發行的免費的PNP微桌遊
但是設計師都是不同人喔
所以11款遊戲風格各異各有各的樂趣
PNP遊戲就是即印即玩遊戲
而這幾個遊戲又被設計成微桌遊
也就是單局遊戲時間短
有的可能人數少就能開(可能4-即可,基友少的人也能玩)
道具量極少(可能幾張卡片)
又不佔收納空間
集齊以上的好處所以想推薦給大家
好的廢話不多說
以下為遊戲正文包含英文素材(我可能暫時沒時間翻譯規則,至於我翻不翻譯呢?看心情XD)
#01:另一種帽子戲法

卡片遊戲
3人
10分鐘
只需要17張卡片

原文連結:
http://www.goodlittlegames.co.uk/games/01-the-other-hat-trick.html
BGG頁面:
http://www.boardgamegeek.com/boardgame/145206/the-other-hat-trick
#01The Other Hat TrickBRETT J. GILBERTCARD GAME3 players • 10 minutesCards & RulesPublished 12/07/13 • Cards v1.0 • Rules v1.0WHAT YOU NEEDYou only need the 17 cards. Nothing else is needed to play.View game onBoardGameGeekThree rival magicians take to the stage in a battle of prestidigitation to produce just the right props at just the right time. Only the magician who can successfully perform the most valuable tricks will win!
About the gameThe Other Hat Trick is a game of luck, deduction, and pulling rabbits out of hats. And if you can’t pull a rabbit out, perhaps a carrot will do just as well?
The game was born long before I first heard the term ‘microgame’, principally as an intellectual challenge to myself: just how few cards did I need to make a game? My answer to that question was 17.
The set of seven prop cards created a lovely slice of combinatoric potential within the ten tricks, and it is a challenge to the reader to decide if I have pitched the relative value of the different tricks correctly, based on the probabilities of drawing any specific combination.
New players should be aware that last trick in the deck is always the eponymous — and most valuable — The Other Hat Trick. You’ll need to pull The Other Rabbit out of The Hat to win the points, but if no-one succeeds, woe betide the magician caught with either of those props at the end of the game!
About the designerBrett J. Gilbert is a professional boardgame designer, which is every bit as lucrative as you might imagine. His first published game, Divinare (Asmodee, 2012), was recommended by the 2013 Spiel des Jahres jury; a fact he mentions purely in passing.