Official clarifications about "Kingsburg" rules.
Kingsburg规则的官方补充说明
(I'll keep this thread updated. Recent updates are in red.)
将会持续更新
ABOUT SCORING 关于计分
-) Players may have a negative score. 玩家可以得负分
-) Players may influence (and use) Advisor #14 even if they've currently zero (or negative) Victory Points. 即使当前零分或负分,玩家也可以游说并利用14号顾问(走私者)。
ABOUT "+2" TOKENS 关于+2标志
-) Each player may gather an unlimited quantity of "+2" tokens during the game.
每个玩家可以收集无限量的+2标志
-) Only one "+2" token can be used per season by each player (to influence Advisors; tokens used to activate buildings, like the Town Hall in the basic game, do not count for this purpose and have no restrictions on the usable quantity aside those listed on the buildings themselves).
每个玩家每季度只能使用一个+2标志(用于游说顾问;用于激活建筑物效力的+2标志,如基础版中市政厅,不受本条限制)
-) Once used, "+2" tokens are discarded.
一旦使用,+2标志就被丢弃。
ABOUT WHITE DICE 关于白色骰子
-) Each player may be entitled to roll any number of white dice (from zero upward) in the same season (in the basic game, the maximum obtainable is two: one due to the "Farms" building and one for receiving the Help during Phase 1).
同一季度里,每个玩家可以获得任意数量白色骰子的权利(从零到多)(基本版游戏里最大可获取数量为2,一个来自于建筑物“农场”,另一个来自于阶段1的国王援助。
-) White dice follow the same rules of coloured dice (thus they can be used on the same Advisor or split on multiple ones, you may "pass" if you do not desire to use them, etc.) with just an extra clause: they may never be deployed "alone" (i.e. at least one coloured die must be deployed in a group containing any number of white dice and/or a "+2" token).
白色骰子遵循彩色骰子相同的规则(必须用于同一顾问或按个分开,如果不想使用可以pass等),但不能被单独使用。
-) A "+2" token can be placed in a group containg white dice (such a group will still have to include at least a coloured die).
+2标志可以与白色骰子一起使用(该组必须有一个彩色骰子)
ABOUT BUILDINGS 关于建筑
-) Buildings whose effect is applied "at the end" of a season DO work in the season of their creation (e.g. if you build the Inn during Summer, you will get its "+2" token).
在季度末产生效果的建筑,在建设当季度即开始产生作用。(例如如果你夏季里建设了“旅馆”,你将得到+2标志)
-) When the effects of several buildings can be applied at once, the player controlling them chooses their exact order (and after the use of each one, it is necessary to check again if other effects are still applicable and/or new ones can now be applied. However, each building can be used at most once per season unless clearly specified in its text).
Example: end of Summer: take the token from the Inn and spend it in the Town Hall.
Example: start of a season: a roll of 2-2-2 can be modified either with the Statue or with the Chapel; if you use the Chapel and do not roll three identical numbers, you may not use the Statue any more; if you instead use the Statue, you'll be allowed to use the Chapel if the rerolled die comes up with a 3 or less.
Example: start of a season: a roll of 3-3-3 may be altered with the Statue; if the rerolled die is a 1, you may now use the Chapel to reroll them all.
(All the examples suppose you own all the named buildings, of course.)
当几个建筑的作用同时适用,玩家可以选择他们的精确顺序,(并且使用完每一个建筑后,有必要再次检查是否有其他作用和/或新建筑可以现在使用。但是,每个建筑一个季度最多使用一次,除非该建筑的作用说明特别标明)。
例子:夏季末,从“酒吧”取得一个+2标志并用在“市政大厅”上
例子:一个季度开始:掷出2-2-2的骰子可以被“雕像”或“小礼拜堂”所修正;如果使用“小礼拜堂”且没有掷出三个相同数字,那么你不能再使用“雕像”;如果使用“雕像”,在重新掷出3或更小数字情况下你将被允许使用“小礼拜堂”
例子:一个季度开始:掷出3-3-3骰子可以使用“雕像”改变;如果重新掷出数字为1,可以使用“小礼拜堂”重新掷所有骰子。
以下为修正记录
07 Jan 2008
Thread created (consisting of "About scoring" and "About tokens" paragraphs).
08 Jan 2008
Added "About white dice" paragraph.
Added "About buildings" paragraph.
Edited to further clarify "about tokens" second point (tokens spent to activate powers of buildings do not count against the "one token per season" limit).
09 Jan 2008
Added "About buildings" second point (you control the order of resolution of multiple effects applicable at the same time, and after each one you need to check again which effects are applicable).